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What Game Design's Storyboard Mode Teaches Us About Visual Storytelling in Studio Work
The Power of Stripping Things Down I’ve always believed that the best way to understand lighting is to remove everything unnecessary and start from scratch. This principle applies equally to game design, where AdHoc Studio’s recent anniversary update for Dispatch demonstrates something photographers should pay close attention to: sometimes the rough draft tells you more than the finished product. Their new Storyboard Mode does something unconventional—it lets players experience the entire game through its original animatic sketches.